Alteration
Defensive (Character)
Complexity Rating: 40% (Somewhat Difficult)
Classes Allowed:
Wizard, Ranger
Spell Point Requirements: This spell will take at least 60 sp and at most 150 sp to cast.
NAME
haste - speeds up the target
SYNOPSIS
cast haste <target>
DESCRIPTION
This spell improves the reflexes and neural synapse operation of
the target player, allowing them to attack more quickly and with
greater precision. Because such intense functioning is very
draining, the effects will wear off after a period of time.
Be warned that while under the effects of haste, you will
regenerate hit points, spell points, and stamina at half the
speed you would normally. This is due to the amounts of energy
it takes to keep such a spell active.
REQUIREMENTS
1 air reagent
SEE ALSO
lightning invocation
| Player contributed notes for HASTE |
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| Date posted: 09-06-2001 02:17 am by Botanicus |
a staple spell for most players Haste affects accuracy as well as allowing a player to move faster and hit more often
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