Abjuration
Offensive (Character)
Complexity Rating: 75% (Very Difficult)
Classes Allowed:
Wizard, Priest, Monk, Shaman
Spell Point Requirements: This spell will take at least 101 sp and at most 237 sp to cast.
NAME
abjure - attempts to banish creatures to their native plane
SYNOPSIS
cast abjure <victim>
DESCRIPTION
This spell attempts to return entities from their current plane of
existence to their natural 'home', their originating plane of
existence. This spell can be used in any plane of existence to
return any creature, if the caster is powerful enough.
REQUIREMENTS
1 astral reagent, 1 gem reagent, 1 summoning stone
| Player contributed notes for ABJURE |
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| Date posted: 01-07-2005 08:24 pm by Durova |
Like Remove Curse, this spell may require several successful castings before it works. Unlike Remove Curse this can only be cast in combat. Not practical for PK defense because an aggressor will probably land web and blindness before this succeeds. The reagent cost makes this highly expensive as planar transportation.
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| Date posted: 10-28-2005 02:41 pm by Dragonburner |
i beg to differ... this is probably the BEST way to get to fp...remove all of your saves eq, and it should land first/2nd time easily...much less time-consuming then finding alternative access to fp...especially with astral's being a dime a dozen
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