Divination
General Area Effect
Complexity Rating: 50% (Difficult)
Classes Allowed:
Wizard, Ranger, Monk
Spell Point Requirements: This spell will take at least 72 sp and at most 175 sp to cast.
NAME
wizard eye - allows the caster to see the surrounding area
SYNOPSIS
cast 'wizard eye'
DESCRIPTION
This spell, when used in mapped terrain, gives the caster a bird's eye
view of the surrounding area. It can be very useful when exploring
unfamiliar territory or traveling at night.
REQUIREMENTS
* You must be a Wizard, Ranger or Monk in order to make use of this
spell.
* Casting this spell requires the use of 1 air reagent, 1 earth
reagent and 1 gem reagent.
* In order to practice this spell you must have achieved at least 50%
Spell Complexity Comprehension.
* You may not use this spell while in combat or underwater.
ADDITIONAL INFORMATION
* This spell is complex and its casting is a prolonged affair.
* This spell has no somatic element.
* This spell belongs to the Divination school.
SEE ALSO
magic map
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