Materia Magica
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Annotated Help - Detect magic
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DETECT MAGIC
Divination
Self

Complexity Rating: 0%   (Beginner)
Classes Allowed: Wizard, Ranger, Monk
Spell Point Requirements: This spell will take at least 15 sp and at most 50 sp to cast.


NAME
  detect magic - allows the caster to sense magical energy

SYNOPSIS
  cast 'detect magic'

DESCRIPTION
  This spell allows the caster to sense objects and other structures
  that have been the targets of enchantments. If an object is
  magical, it will seem to be surrounded by a very dim blue aura.

  This spell also allows the caster to see what "saving throw"
  resistances are in effect on his person, as well as other special
  modifiers are active, through use of the AFFECTS command.

REQUIREMENTS
  1 fire reagent

SEE ALSO
  affects, saving throws
  

Player contributed notes for DETECT MAGIC
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