Technical
Complexity Rating: 25% (Moderately Easy)
Classes Allowed:
Rogue, Ranger
NAME
snare - attempts to create a snare trap in your current location
SYNOPSIS
snare
DESCRIPTION
This proficiency (and command) allows the player to place a snare
trap in his current location. When another entity enters the room,
there is a chance they will become entagled in the snare, unable
to leave the spot for up to several minutes.
In order to place a snare trap, you will need a snare trap kit.
These trap kits are available from various Rogue outfitter shops
located in many townes across Alyria, such as Dark's Emporium
in Rune. Various snare trap kits exist that can do more than the
standard snare, and oftentimes the kits contain enough materials
to allow the setting of the specified snare more than once.
A listing of commonly-available trap kits follows:
rope-snare - lays a rope trap that has the effect of "web"
on an unwary victim
poison-needle - causes a poison-tipped barb to penetrate the
victim's flesh when the snare is triggered
motion-bomb - sets off an explosion when triggered, harming
the person who tripped the snare
tranquilizer- - causes a barb coated with a special sleeping
needle potion to penetrate the victim's flesh
warning-bell - causes a bell to ring that can be heard from
up to two rooms away in all directions
Snare traps are harder to avoid, the higher the level of the person
who set the trap.
SEE ALSO
detect traps, detect hidden, web, rogue
| Player contributed notes for SNARE |
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| Date posted: 08-07-2003 02:39 pm by Weeble |
The command is: Snare <name of snare> Ie, snare snare or snare tranquilizer
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| Date posted: 03-09-2004 03:48 pm by Scrooge |
The effects of snares currently activate at the level of the person who triggered the snare, not at the level of the person who set it.
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