Defense
Complexity Rating: 50% (Difficult)
Classes Allowed:
Rogue, Monk, Valkyrie, Bard
NAME
acrobatics - the ability to tumble and flip clear of an attack
DESCRIPTION
A trained acrobat is very effective in combat, having the
ability to dodge an opponent's blows, twist and turn under the
range of their weapons, and nimbly flip out of the way of an
incoming attack. A master of acrobatics is often a very capable
opponent. A worthwhile skill for the nimble to have in their
defensive arsenal.
SEE ALSO
dodge, parry, magical fade, shield block, evasion, combat
| Player contributed notes for ACROBATICS |
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| Date posted: 04-14-2003 04:15 pm by Salanth |
One of the less popular defenses - it is higher complexity than dodge and does not work if you are mounted.
Recommend that dodge be practiced first, and acrobatics later to fill in if using 'combat defense auto' often.
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