Defense
Complexity Rating: 30% (Slightly Difficult)
Classes Allowed:
Rogue, Barbarian, Paladin, Ranger, Monk, Cavalier, Valkyrie, Bard
NAME
dodge - move out of the way of an attack
DESCRIPTION
In the words of one wise warrior, 'the best way to block a
blow is to not be where it lands'. The dodge proficiency honors this
tradition, by improving the character's natural agility to the point
where many blows will miss the target. The chance of dodging is also
affected by the agility of the attacker - his or her ability to
anticipate the move and counter it.
SEE ALSO
acrobatics, evasion, parry, magical fade, shield block, combat
| Player contributed notes for DODGE |
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| Date posted: 11-17-2001 01:27 am by Salanth |
A most versatile defense, you will be able to dodge blows from horseback as well as standing. As well, your opponent does not need to be wielding a weapon for you to be able to dodge their nasty blow.
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