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Annotated Help - Death grip
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DEATH GRIP
Alteration
Self

Complexity Rating: 35%   (Slightly Difficult)
Classes Allowed: Wizard, Ranger
Spell Point Requirements: This spell will take at least 55 sp and at most 137 sp to cast.


NAME
  death grip - prevents the caster from being disarmed

SYNOPSIS
  cast 'death grip'

DESCRIPTION
  This spell affects the hands of the caster, giving them an
  unbreakable grip. It is very useful in combat situations, since
  the effect ensures that weapons cannot be knocked away. However,
  it is impossible for the caster to remove or change their weapon
  at all until the spell wears off or is dispelled.

REQUIREMENTS
  2 earth reagents, 1 gem reagent

SEE ALSO
  telesmatic force
  

Player contributed notes for DEATH GRIP
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