Materia Magica
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Annotated Help - Charm
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CHARM
Enchantment
Offensive (Character)

Complexity Rating: 30%   (Slightly Difficult)
Classes Allowed: Wizard, Ranger
Spell Point Requirements: This spell will take at least 49 sp and at most 125 sp to cast.


NAME
  charm - grants magical influence over an enemy

SYNOPSIS
  cast charm <victim>

DESCRIPTION
  This spell causes the victim to follow you and do your bidding.
  You can use the 'order' command to control your minions. You are
  held responsible for the actions of your followers, and other
  people who attack them will be penalized as if they were fighting
  you. The spell will only be effective if the caster's personality
  is higher than their victim's, and the effect will wear off
  eventually.

REQUIREMENTS
  2 gem reagents

SEE ALSO
  domination, order
  

Player contributed notes for CHARM
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