Materia Magica
Advertise with Materia Magica   Visit the Knowledge Dojo - Alyria Online!
Getting Started Towne Hall Reference Merchandise Support Search

You are not logged in. Click here to log in.



Click Here to Edit Your Profile and Logbook
Annotated Help - WARP
Vendredi Coat of Arms



Search the help topics for the following keyword(s):

WARP

NAME
warp - teleport directly to a specified location

SYNOPSIS
cast 'warp' [<location name>]

DESCRIPTION
This spell allows the caster to teleport directly to the location of his
choice on the current plane of existence. If the name is not specified or
is misspelled, warp will send the caster to a random location in the
plane.

Available warp locations are:

Rune         Sigil         Lowangen
Rune Forest     New Rigel       Xaventry
Templeton       Tellerium       Pirate's Cove
Arcane Archipelago  Palace of Diocletian  Winterborn Mansion
Capture the Flag

REQUIREMENTS
* You must be an Archon in order to make use of this spell.
* Casting this spell requires the use of 1 astral reagent, 1 air
reagent, 1 water reagent, 1 fire reagent, 1 earth reagent, 1 gem
reagent and 1 black hematite.
* In order to practice this spell you must have achieved at least 89%
Spell Complexity Comprehension.
* You may not use this spell while in combat.

ADDITIONAL INFORMATION
* Requiring greater concentration, this spell is slow to cast.
* This spell belongs to the Summoning school.

SEE ALSO
  panic
  

Player-contributed annotations for WARP
No annotations found for this help entry.

You must log in to be able to annotate help entries.

For additional detailed help, please check out the Links section of this website, which contains a good number of excellent player and clan-sponsored websites with information about Materia Magica.