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Annotated Help - SHOPPING
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SHOPPING

NAME
shop - buy various items and services from a shopkeeper

SYNOPSIS
shop list [<minimum level>] [<maximum level>]
shop buy [<amount - from 1 to 500>] <item name or number>
shop sell <item name>
shop value <item name>
shop quote <resource name or item number> <quantity>
shop identify <item name or number>
shop estimate <item name>
shop repair <item name>
shop restring <item name> <field or 'reset'> <description>
shop engrave <item name> <engraving text or 'reset'>
shop restore <item name>
shop renew <item name>

DESCRIPTION
Through your travels in Alyria you will come across many
merchants seeking to sell you goods and services, or buy
goods from you.

You can buy many different types of goods and services
from shopkeepers, such as weapons, magical spells, horses,
pets, etc.

Shops usually only have a limited amount of inventory
on hand. Once that inventory is depleted, you must wait
until the shopkeeper replenishes his or her supply.
Depending on the item, this can take days, weeks, or
months. Usually the more exotic the item, the less the
shopkeeper will have in stock, and the longer it takes
him or her to acquire more.

Most of the shopkeepers in Alyria take gold in exchange for
their wares, but some specialized shops only accept other
currency. The Van Pelt family and their agents sell special
items in exchange for Reward Units, quest masters require
quest points to buy their goods, and some shops sell items
for use by clans in clanhalls, and require maleficarum roots.

Players can also run their own shops by making use of the
VENDOR command within the Alyrian Bazaar. See 'HELP VENDOR'
for more information.

SHOP LIST
   Displays a list of items available for purchase, their
   prices, and item numbers. Some shopkeepers may not have
   anything available for purchase - for instance, a
   merchant who only buys items and then sells them to
   specific people or a group.

   Be sure to check the SHOP LIST before referencing an
   item by number, as these numbers can change based on
   the shopkeeper's inventory.

   You can restrict the SHOP LIST to just display the
   items in a level range from <minimum level> to
   <maximum level>.

SHOP BUY [<amount>] <item name or number>
   Allows you to buy an item from a shopkeeper. You may
   reference the item either by the item number displayed
   using 'SHOP LIST' or by the item name. If there are
   several items with the same name it is usually best to
   use the item number, or you can specify the exact
   item name by surrounding it with single quotes like
   so: SHOP BUY 'item name'.

   To buy multiple quantities of an item at a time, you
   may specify an amount. You may buy anywhere from 1
   to 500 quantities of an item at a time, assuming there
   are that many available in the shopkeeper's inventory.

   SHOP BUY will check both your gold on hand and in your
   default bank account when making a purchase.

SHOP SELL <item name>
   Allows you to sell an item in your inventory to a
   shopkeeper. Some shopkeepers may only buy specific
   items, or they may have more than enough items in
   their inventory and don't want to buy any more. You
   can see how much a shopkeeper will pay for an item
   by using the SHOP VALUE command.

SHOP VALUE <item name>
   Allows the shopkeeper to give an appraisal on an item -
   how much that shopkeeper would pay for the item.

SHOP QUOTE <resource name or item number> <quantity>
   This command is similar to SHOP VALUE but is specifically
   designed for resource traders. Unlike most shops, traders
   sell and purchase varying quantities of resources for a
   price that is based on supply and demand. The prices
   appearing on a trader's shop list are valid for a quantity
   of only one item. SHOP QUOTE can be used to obtain an
   accurate quote for both the price the trader is willing to
   pay for the specified quantity of the specified resource
   as well as the price for which the trader is willing to sell
   that quantity of the specified resource.

SHOP IDENTIFY <item name or number>
   Identifies an item in the shopkeeper's inventory,
   allowing one to see the full attributes of an item
   before purchase.

SHOP ESTIMATE <item name>
   Certain shopkeepers can repair damaged items, such
   as cracked shields, dull swords, or broken artifacts.
   The shopkeeper will estimate how much the item will
   cost him to repair and inform you.

SHOP REPAIR <item name>
   Certain shopkeepers can repair damaged items, such
   as cracked shields, dull swords, or broken artifacts.
   The shopkeeper will charge for the repair service
   based on the estimated value of the item.

SHOP RESTRING <item name> [<field name> or 'reset'] <description>
   Some special shopkeepers have the power to alter the
   very nature of an item and make it look and appear
   different to the layperson. Restringing requires the use
   of Strange Coins, available in Reward Unit Shoppes.

   Fields that may be restrung are:
   keywords - words used to reference the item (5 - 120 letters),
        no color codes allowed
   short - description of the item as it appears in your
       inventory (5 - 60 letters), up to 10 color codes
   long - description of the item when it is on the ground
      (5 - 120 letters), up to 10 color codes

   specialname - for specific items, namely toy soldiers,
         toy wizards, and toy shamans. Gives the item
         a name that shows up when the toy transforms.

   For more information on this, see HELP RESTRINGING.

SHOP ENGRAVE <item name> <engraving text or 'reset'>
   Engraving works much like restringing, except that the
   engraving is added to the item's description and displayed
   whenever anyone LOOKs at it. Engravings will appear
   similar to:

   "An engraving on <object name> reads: <engraving>"

   Engravings follow much of the same rules as restringings,
   except they can be added to items that are set as
   "nochange" (which means they cannot be restrung).
   Engravings are limited to 5 color codes and 50
   characters maximum.

   Strange coins are needed to engrave items, and are
   available through Reward Unit shoppes. Engravings must be
   game-related in nature and cannot contain words or
   phrases that are anachronistic or violate the normal
   global channel rules. If an item is found to violate
   the aforementioned rules it will be removed permanently,
   so please be careful.

   If you have an engraved item and wish to remove the
   engraving, you may use the SHOP ENGRAVE <item name> 'reset'
   version of the SHOP ENGRAVE command. This will cost one
   strange coin.

SHOP RESTORE <item name>
   While the number of shopkeepers that provide this service
   is rare, it is quite useful. When a special item is obtained
   (see 'HELP REWARDUNIT') you may give this item to a specially-
   trained shopkeeper, who can then use it to restore an item to
   its previous glory. This will replenish the number of times
   an item can be repaired, as well as restoring all spells and
   affects, if the items is magical. Useful for restoring rare
   and powerful items.

SHOP RENEW <item name>
   If a shopkeeper can RESTORE an item, he can also RENEW an item.
   This will lengthen the duration of specific powerful items
   (see 'HELP REWARDUNIT') that have limited lifespans by extending
   the expiration date by the default lifespan if the item has not yet
   expired or otherwise by adding the default lifespan to the date of
   renewal if the item has expired already.

   There are two types of renewal tokens - a Token of Renewal, which
   restores the item as described above, and the Token of Minor
   Renewal, which will add up to 30 real life days to an item's
   lifespan. The amount of renewal depends on the default lifespan
   for the item - for example, an item with a 6-month lifespan
   would have its lifespan extended by 15 days, whereas an item
   with a 1-year lifespan would have its lifespan extended by 30
   days (the maximum).

SEE ALSO
  ship, rewardunits, vendor, restringing

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