Fast and Easy Scripting
- Compiled scripts are 2 to 10 times faster than zMUD.
- Vast majority of zMUD scripts run without any changes in CMUD.
- Compiling is performed behind the scenes. Your scripts just magically run faster.
- Scripts are saved to a new database format - no more corrupted settings!
- Scripts are automatically saved, even if your computer crashes.
- New scripting features such as Local variables, #SWITCH and Named Arguments make scripts faster and easier to understand.
- New script editor has better and faster syntax highlighting, code folding, line numbers, and many other features expected from a programmer's editor.
- Integrated support for the Lua scripting language for very high-performance scripting.
Scripts can be easily shared
- New Package Library allows you to quickly and easily share scripts with other players.
- Scripts can be searched based upon Category, MUD, or Author.
- Scripts can be rated so you can tell which scripts are the best.
- You can view comments about each script and add your own comment.
- Sort scripts based upon Name, Popularity, or Rating.
- Scripts can be exported/imported via a text-based XML format that can be posted to the forums or send to other users via email.
- CMUD is designed to create automatic maps as you move around the MUD on most any MUD that you want to play (doesn't require MUD support).
- Double-click on any room on the map to let CMUD compute the shortest path and automatically send the speedwalk directions to the game.
- Room properties allow you to change visual appearance of rooms, and to assign scripts to specific rooms.
- Maps can be easily edited and support custom room exits and portals.
- New mapper in latest CMUD 3.x BETA allows you to track multiple locations on the same map.
- Graphical enhancements such as a background image, custom room shapes, icons, and more can be added to your map.
Modern User Interface
- New window docking system is more reliable than zMUD and offers features such as "fly out" panels.
- New toolbar systems allows you to create or customize toolbars with custom commands and buttons.
- Toolbars and docking layouts can be easily saved and loaded.
- Full Windows XP and Vista theme support. Works fine with 3rd party enhancements such as WindowBlinds.
Much Much More!
- New "Smart" command line works better with MOOs and MUSHes
- New Editor can be docked with MUD windows and supports multiple-docked file tabs and HTML support.
- New Script Editor supports customizable syntax highlighting, spellchecking, and more powerful user interface.
- Improved sound support allows up to 32 simultaneous sounds of any type, including WAV, MID, and MP3.
- Supports all major MUD protocols including ANSI, VT100, MXP, MSP, MCP, MCCP, ATCP.
- Windows XP SP2, or Windows Vista
- DirectX 9.x (for sound support)
zMUD is one of the most versatile MUD/Telnet clients for PC/Windows, with over 50,000 registered users. This sophisticated GUI client supports multiple character windows (multiplaying), aliases, triggers with complex pattern matching including regular expressions, macro keys, variables, speedwalking, spell checking, automatic map generation, equipment database, graphical buttons, extensive built-in and user-defined functions, ANSI color, VT100 support, MSP, MXP, MCP, MCCP support, GSL, Pueblo emulation, word wrapping, alarms, and online help. It is fully customizable and 90 percent compatible with TinTin++ clients. Compatible with proxy servers and firewalls including SOCKS5. Windows 95, 98, ME, 2000, XP, and NT supported, including Windows XP Theme support.
Once you've downloaded the Zmud.exe to install the client, run and install it. In that directory Zmud.exe will open it up. It will pop up a box asking if you would like to trial it or buy it etc, if you're just trying click trial (Please remember you may only do this for 30days before it wont let you anymore). After you click on agree (or if its already registered) it will bring up a small display box saying its loading, just ignore this and let it finish.
Now that Zmud is installed and loaded, it will bring up a box with the basic help files showing you how to start a new character. As it says click the New button and it will give you a long list of MUDs down the left hand side of the screen. In the host part place materiamagica.com and for the port place 4000, then hit enter. This should create a small icon on the main display of the client (This display will open up each time you run the program) named materiamagica.com. To connect, just double click the icon and it will open a new window. The new window will then open a connection to the server. To edit this character file, right click once on it and hit the edit button on the top of the screen, or right click and go to edit. Once in this area you may customize it a lot more, including giving it a name in the main area, clicking on the Character tag and adding a Character name and Password and a few other options in the other tabs.
Now that you should be connected to Materia Magica, you should have a long bar sitting at the top of the screen, this has several options including speed-walks aliases and triggers. These become a fair bit more complex so I'm not going to explain them in this. To edit your colors and font (most people make them lighter to make it look better) go to View at the top of the screen, then to Preferences then to either Colors of Front, in these you can pick from a variety of things to make it look how you prefer.
If you wish to get more into Zmud, like using triggers, aliases and speed-walks, the help file is a very informative resource although it may be a bit confusing at first, it's moderately easy to get the hang of.
Setting up the Materia Magica Sound Packs
Materia Magica supports MXP and MSP, protocols supported by ZMUD. To enable sound with your system, following this step by step procedure:
- Download the MP3 sound packs provided by Materia Magica and take note of where you place them.
- Locate the Materia Magica subdirectory underneath your ZMUD installation directory. On most systems it will be located at the path: c:\Zmud\MateriaMagica.
- Unzip the zip files you downloaded into the Sounds folder, which should lie under the MateriaMagica folder - using the above example, this would look like: c:\Zmud\MateriaMagica\Sounds.
- After all of the files are unzipped, start ZMUD, and go to your sound preferences (View->Preference->Sounds).
- Once in the sounds folder, make sure the "Enable Sounds" box is enabled.
- Click the [+] on the [+] Sound in the left preferences pane to reveal all sound options.
- Click the MSP option below sounds, check the boxes marked "Enable MSP Sound Protocol", and "Allow Inline MSP".
- After this click the "MSP Sounds" option below the MSP in the Preferences window to the left. Make sure the sounds are in the left scroll box and have checkmarks, If they don't, restart ZMUD and check again.
- To enable and disable sounds ingame, type SET SOUND ON or SET SOUND OFF.
If you are having problems getting the sounds in the above referenced sound packs to work, it may be because MP3 support is not fully enabled on your machine. Try downloading the WAV versions of the sound packs and installing those into the appropriate directory.
The WAV versions of the sound files are around 16MB each, whereas the MP3 versions are much smaller, so the MP3 versions are preferred if you can use them.