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WITCH
A witch is a rare type of spellcaster. Witches eschew the more dramatic
forms of magic, preferring the more subtle arts of hexes, jinxes, and
curses. They are quite adept at summoning and controlling spirits - those
that have not yet passed beyond the Ethereal Void, and indeed it is this
natural ability of spirit control that separates the dabblers from the
truly powerful. Witches can be both men and women, although more women
seem to be witches than men.
Witches tend to study what could be loosely catalogued as "black magic"
- some of them lean towards neutral use, and in rare cases, good use
of such magics, but that is the exception rather than the rule. Of course,
a witch would never define what she does as black magic, for in the
mind of a witch magic is merely a tool to be used, and they believe if
they were not intended to use it as they wished, they would not possess
the abilities they do. Witches believe in a natural balance between
suffering and compassion, and therefore they do not worry about whether
or not their magic helps or harms so long as they achieve the results they
desire. As far as the witch is concerned, if they cause an individual to
suffer, the individual will receive an equal amount of good to offset the
bad. Whether it occurs in this life or the next isn't the concern of the
witch.
When a witch gains a certain amount of experience, she may choose to bind
herself to an aerial spirit. Such a binding increases the power of the
witch significantly, and is not something to be undertaken lightly. The
binding is irrevocable and lasts until the final end of the witches' life.
The binding allows the witch to tap into forces - through the aerial spirit
- that enable her most powerful spells.
Witches have a natural affinity with the towne of Xaventry due to the
high concentration of spirit energy to be found there.
A Witch's primary attribute is WISDOM.
The following races may choose Witch:
Human Ogre Fey Dracon Drow Sahuagin
forms of magic, preferring the more subtle arts of hexes, jinxes, and
curses. They are quite adept at summoning and controlling spirits - those
that have not yet passed beyond the Ethereal Void, and indeed it is this
natural ability of spirit control that separates the dabblers from the
truly powerful. Witches can be both men and women, although more women
seem to be witches than men.
Witches tend to study what could be loosely catalogued as "black magic"
- some of them lean towards neutral use, and in rare cases, good use
of such magics, but that is the exception rather than the rule. Of course,
a witch would never define what she does as black magic, for in the
mind of a witch magic is merely a tool to be used, and they believe if
they were not intended to use it as they wished, they would not possess
the abilities they do. Witches believe in a natural balance between
suffering and compassion, and therefore they do not worry about whether
or not their magic helps or harms so long as they achieve the results they
desire. As far as the witch is concerned, if they cause an individual to
suffer, the individual will receive an equal amount of good to offset the
bad. Whether it occurs in this life or the next isn't the concern of the
witch.
When a witch gains a certain amount of experience, she may choose to bind
herself to an aerial spirit. Such a binding increases the power of the
witch significantly, and is not something to be undertaken lightly. The
binding is irrevocable and lasts until the final end of the witches' life.
The binding allows the witch to tap into forces - through the aerial spirit
- that enable her most powerful spells.
Witches have a natural affinity with the towne of Xaventry due to the
high concentration of spirit energy to be found there.
A Witch's primary attribute is WISDOM.
The following races may choose Witch:
Human Ogre Fey Dracon Drow Sahuagin
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