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TREMOR
Abjuration School Target: General Area Effect Complexity Rating: 25% Moderately Easy Classes Allowed: Priest, Monk, Shaman Spell Point Requirements: Casting this spell will take at least 43 sp and at most 112 sp.
NAME
tremor - damage multiple enemies in an opposing formation
SYNOPSIS
cast tremor <target>
DESCRIPTION
This powerful attack spell will cause the ground to tremble beneath your
feet, knocking multiple enemies in an opposing formation to the ground
and causing damage.
REQUIREMENTS
* You must be a Priest, Monk or Shaman in order to make use of this
spell.
* Casting this spell requires the use of 1 water reagent, 1 fire
reagent and 1 earth reagent.
* In order to practice this spell you must have achieved at least 25%
Spell Complexity Comprehension.
ADDITIONAL INFORMATION
* Requiring greater concentration, this spell is slow to cast.
* This spell has no somatic element.
* This spell belongs to the Abjuration school.
tremor - damage multiple enemies in an opposing formation
SYNOPSIS
cast tremor <target>
DESCRIPTION
This powerful attack spell will cause the ground to tremble beneath your
feet, knocking multiple enemies in an opposing formation to the ground
and causing damage.
REQUIREMENTS
* You must be a Priest, Monk or Shaman in order to make use of this
spell.
* Casting this spell requires the use of 1 water reagent, 1 fire
reagent and 1 earth reagent.
* In order to practice this spell you must have achieved at least 25%
Spell Complexity Comprehension.
ADDITIONAL INFORMATION
* Requiring greater concentration, this spell is slow to cast.
* This spell has no somatic element.
* This spell belongs to the Abjuration school.
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