Help System
QUESTS
NAME
quest - request or act upon a quest given to you by a governing NPC
SYNOPSIS
quest
quest request
quest accept [<#>]
quest complete [<#>]
quest points
quest list
quest buy <item # or name> [<amount>]
quest identify <item # or name>
quest status [<#>]
DESCRIPTION
The members of the Council of Seven - the Lords and Ladies of
Alyria - will allow you to undertake quests in order to gain special
points called 'quest points', as well as other rewards, such as
practices, gold, experience, and special items. Quest points can
additionally be saved up and used at any quest master to purchase
specially-enchanted items.
Quest Masters
Each major towne has a active quest master. Quest masters and their
respective townes are as follows:
Lord Agrippa - the Towne of Rune, on Sepharia
Lady Undya - the Towne of Xaventry, on Sepharia
Lord Vashir - the Towne of New Rigel, on Sepharia
Lord Telleri - the Towne of Tellerium, on Avros
Lady Templeton - the Towne of Templeton, on Avros
Lord Vendredi - the Towne of Sigil, on Auryn
Lord Maldra - Maldra Keep, on Beltane
Requesting a Quest
To request a quest, you must first locate a questmaster and then use
the 'QUEST REQUEST' command. The questmaster will select a quest for you
based on your level. You will then be presented with the quest
information and a list of potential rewards. If you choose to take the
quest, you need just set out and attempt to accomplish the quest goals.
Some optional quests (such as seasonal quests) require you to ACCEPT
the quest in order to proceed with it. If you are offered more than
one quest at a time, you may type QUEST STATUS to view the list and
then QUEST ACCEPT <quest number> will accept that specific quest.
If you find that you do not wish to attempt the quest, you may use the
'QUEST COMPLETE' command to turn in the quest unfinished. You must wait
a bit between each quest request if you choose to turn down a quest.
Quests consist of a series of goals that must be completed, sometimes
in the order in which they are listed, to gain the quest rewards. When
you have completed all the goals - or as many as you can - in a quest,
you must return to the questmaster that issued it and use the 'QUEST
COMPLETE' command to gain your reward. If you do not complete all the
goals in a quest you may be eligible for partial rewards, but you must
return to the questmaster before the time runs out to get anything.
During your quest, the 'QUEST STATUS' command can be used to bring up
information on which parts of your quest you have completed, and what
you have left to finish. If you are on more than one quest at once,
you will see a list of quests to choose from. Typing QUEST STATUS <#>
will display the appropriate full information about that quest.
Seasonal Quests
Depending on the time of year, there may be different types of quests
available. If there are seasonal quests available, you may be able to
be on more than one quest at a time, if you wish.
Quest Goals
Quest goals must be accomplished to complete a quest. Goals are usually
of the following types:
Obtain - These goals require you to obtain an object that you will later
give to the quest master. You must both obtain and retain the object in
order to get full credit for completing the goal.
Destroy - These goals require you to destroy an object by using the
'SACRIFICE' command.
Rescue - These goals require you to 'rescue' an NPC. When you enter the
room wherein the specified NPC dwells, the NPC will join your formation.
Visit - These goals require you to visit an NPC. When you enter the
room wherein the specified NPC dwells, the goal will be considered complete.
Defeat - These goals require you to slay a specific NPC.
Journey - These goals require you to go to a specific location.
Locate and Deliver - These goals require you to obtain and then deliver a
specific object to an NPC.
Some goals may have multiples attached. This means you may have to, for
example, defeat 5 kobolds or destroy 3 sacred figurines before that specific
goal is considered complete.
Some goals may be hidden. You must figure out what you need to do by reading
the quest description.
Some goals are dependent on others. These goals must have their
predecessors completed before the next goal can be attempted (for example,
before you journey to the chapel you must first visit the Knight - the
chapel journey goal would be dependent upon the completion of the Knight
visitation).
The QUEST command is used for information about your current quest,
to request a quest from a questmaster, etc. Extended descriptions of
the commands are as follows:
QUEST POINTS
Displays your current number of quest points. This command may be
used anywhere.
QUEST STATUS [<#>]
If you are on a quest, this will inform you of the time
remaining, the parts of your quest that have been completed,
and what you have left to do. If you are not on a quest, this
command will tell you how much longer until you can quest
again.
If you are on multiple quests, QUEST STATUS will display a
list of the quests with a number next to them. Typing QUEST
STATUS <#> will display the full information for the specified
quest.
QUEST REQUEST
Petitions the questmaster to send you on a quest. If the
questmaster has a quest available for you to attempt to complete,
he will give you a scroll detailing what you must do on your
travels. If you accept the quest, you will be given a time limit
(in game hours) in which you must complete the quest.
If available, you may be able to request more than one quest
at a time. This is usually the case when there are seasonal quests
active.
QUEST ACCEPT [<#>]
If you are offered an optional quest, it will show up in QUEST
STATUS. If you have more than one quest listed there, you can
accept the offered quest by specifying the displayed quest
number (e.g., QUEST ACCEPT 2098).
QUEST COMPLETE [<#>]
Once you have completed your quest and recovered the item or
killed the creature or whatever, you must return to the questmaster
who sent you on the quest and use this command. If you have
successfully completed your quest, he will reward you with quest
points. Lucky adventurers have been known to gain additional
practice sessions, as well. Once you complete, or default on a
quest, you cannot request another for a certain period of time.
If you are on more than one quest, use QUEST COMPLETE <#>, where
the number of the quest is what is shown when you type QUEST
STATUS and the quests appear in a list.
Please note that if you are required to recover certain items on
the quest, you must have those items unequipped and in your
immediate inventory when you QUEST COMPLETE, or the questmaster
will not count them. Items recovered for a quest will be taken
by the questmaster at completion time.
QUEST LIST
Displays the list of fabulous items for sale by the quest master.
Each quest master has a different list of items. You do not have
to have earned your questpoints at that quest master in order to
purchase his items. These items are not buyable via gold, they
must be purchased with quest points using the 'QUEST BUY' command.
QUEST IDENTIFY <item name or #> - Identifies the item that you are
interested in purchasing. It should be noted that not all of an
item's magical or special characteristics may be obvious at
first glance.
QUEST BUY <item name or #> [<#>] - Purchases an item from the quest master
if you have enough quest points, and the item is within your level
range. This will deduct the cost from your total quest points.
If you wish to buy more than one item at a time, you may specify an
amount after the item number or name.
SEE ALSO
Class, Sacrifice, Kill
quest - request or act upon a quest given to you by a governing NPC
SYNOPSIS
quest
quest request
quest accept [<#>]
quest complete [<#>]
quest points
quest list
quest buy <item # or name> [<amount>]
quest identify <item # or name>
quest status [<#>]
DESCRIPTION
The members of the Council of Seven - the Lords and Ladies of
Alyria - will allow you to undertake quests in order to gain special
points called 'quest points', as well as other rewards, such as
practices, gold, experience, and special items. Quest points can
additionally be saved up and used at any quest master to purchase
specially-enchanted items.
Quest Masters
Each major towne has a active quest master. Quest masters and their
respective townes are as follows:
Lord Agrippa - the Towne of Rune, on Sepharia
Lady Undya - the Towne of Xaventry, on Sepharia
Lord Vashir - the Towne of New Rigel, on Sepharia
Lord Telleri - the Towne of Tellerium, on Avros
Lady Templeton - the Towne of Templeton, on Avros
Lord Vendredi - the Towne of Sigil, on Auryn
Lord Maldra - Maldra Keep, on Beltane
Requesting a Quest
To request a quest, you must first locate a questmaster and then use
the 'QUEST REQUEST' command. The questmaster will select a quest for you
based on your level. You will then be presented with the quest
information and a list of potential rewards. If you choose to take the
quest, you need just set out and attempt to accomplish the quest goals.
Some optional quests (such as seasonal quests) require you to ACCEPT
the quest in order to proceed with it. If you are offered more than
one quest at a time, you may type QUEST STATUS to view the list and
then QUEST ACCEPT <quest number> will accept that specific quest.
If you find that you do not wish to attempt the quest, you may use the
'QUEST COMPLETE' command to turn in the quest unfinished. You must wait
a bit between each quest request if you choose to turn down a quest.
Quests consist of a series of goals that must be completed, sometimes
in the order in which they are listed, to gain the quest rewards. When
you have completed all the goals - or as many as you can - in a quest,
you must return to the questmaster that issued it and use the 'QUEST
COMPLETE' command to gain your reward. If you do not complete all the
goals in a quest you may be eligible for partial rewards, but you must
return to the questmaster before the time runs out to get anything.
During your quest, the 'QUEST STATUS' command can be used to bring up
information on which parts of your quest you have completed, and what
you have left to finish. If you are on more than one quest at once,
you will see a list of quests to choose from. Typing QUEST STATUS <#>
will display the appropriate full information about that quest.
Seasonal Quests
Depending on the time of year, there may be different types of quests
available. If there are seasonal quests available, you may be able to
be on more than one quest at a time, if you wish.
Quest Goals
Quest goals must be accomplished to complete a quest. Goals are usually
of the following types:
Obtain - These goals require you to obtain an object that you will later
give to the quest master. You must both obtain and retain the object in
order to get full credit for completing the goal.
Destroy - These goals require you to destroy an object by using the
'SACRIFICE' command.
Rescue - These goals require you to 'rescue' an NPC. When you enter the
room wherein the specified NPC dwells, the NPC will join your formation.
Visit - These goals require you to visit an NPC. When you enter the
room wherein the specified NPC dwells, the goal will be considered complete.
Defeat - These goals require you to slay a specific NPC.
Journey - These goals require you to go to a specific location.
Locate and Deliver - These goals require you to obtain and then deliver a
specific object to an NPC.
Some goals may have multiples attached. This means you may have to, for
example, defeat 5 kobolds or destroy 3 sacred figurines before that specific
goal is considered complete.
Some goals may be hidden. You must figure out what you need to do by reading
the quest description.
Some goals are dependent on others. These goals must have their
predecessors completed before the next goal can be attempted (for example,
before you journey to the chapel you must first visit the Knight - the
chapel journey goal would be dependent upon the completion of the Knight
visitation).
The QUEST command is used for information about your current quest,
to request a quest from a questmaster, etc. Extended descriptions of
the commands are as follows:
QUEST POINTS
Displays your current number of quest points. This command may be
used anywhere.
QUEST STATUS [<#>]
If you are on a quest, this will inform you of the time
remaining, the parts of your quest that have been completed,
and what you have left to do. If you are not on a quest, this
command will tell you how much longer until you can quest
again.
If you are on multiple quests, QUEST STATUS will display a
list of the quests with a number next to them. Typing QUEST
STATUS <#> will display the full information for the specified
quest.
QUEST REQUEST
Petitions the questmaster to send you on a quest. If the
questmaster has a quest available for you to attempt to complete,
he will give you a scroll detailing what you must do on your
travels. If you accept the quest, you will be given a time limit
(in game hours) in which you must complete the quest.
If available, you may be able to request more than one quest
at a time. This is usually the case when there are seasonal quests
active.
QUEST ACCEPT [<#>]
If you are offered an optional quest, it will show up in QUEST
STATUS. If you have more than one quest listed there, you can
accept the offered quest by specifying the displayed quest
number (e.g., QUEST ACCEPT 2098).
QUEST COMPLETE [<#>]
Once you have completed your quest and recovered the item or
killed the creature or whatever, you must return to the questmaster
who sent you on the quest and use this command. If you have
successfully completed your quest, he will reward you with quest
points. Lucky adventurers have been known to gain additional
practice sessions, as well. Once you complete, or default on a
quest, you cannot request another for a certain period of time.
If you are on more than one quest, use QUEST COMPLETE <#>, where
the number of the quest is what is shown when you type QUEST
STATUS and the quests appear in a list.
Please note that if you are required to recover certain items on
the quest, you must have those items unequipped and in your
immediate inventory when you QUEST COMPLETE, or the questmaster
will not count them. Items recovered for a quest will be taken
by the questmaster at completion time.
QUEST LIST
Displays the list of fabulous items for sale by the quest master.
Each quest master has a different list of items. You do not have
to have earned your questpoints at that quest master in order to
purchase his items. These items are not buyable via gold, they
must be purchased with quest points using the 'QUEST BUY' command.
QUEST IDENTIFY <item name or #> - Identifies the item that you are
interested in purchasing. It should be noted that not all of an
item's magical or special characteristics may be obvious at
first glance.
QUEST BUY <item name or #> [<#>] - Purchases an item from the quest master
if you have enough quest points, and the item is within your level
range. This will deduct the cost from your total quest points.
If you wish to buy more than one item at a time, you may specify an
amount after the item number or name.
SEE ALSO
Class, Sacrifice, Kill
Comments
(3)
tell about the fact that a lord can deny a quest petition based on the amount of quests that have been done in a certain amount of time and tell an aproximate time that you must wait
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