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NECROMANCERS GUILE
Necromancy School Target: Defensive (Character) Complexity Rating: 50% Difficult Classes Allowed: None Spell Point Requirements: Casting this spell will take at least 72 sp and at most 175 sp.
NAME
necromancers guile - causes animated corpses to deal more damage
SYNOPSIS
cast 'necromancers guile'
DESCRIPTION
This spell exerts its necromantic attraction on any corpses animated by
reanimation, mass animate dead or animate dead, causing those corpses to deal
additional damage and survive longer in combat. There may be additional
functionality contained within this spell's power, but as of yet any further
necromantic bonuses are speculative.
SEE ALSO
Recurrent Reanimation, Mass Animate Dead, Animate Dead, Reanimation
necromancers guile - causes animated corpses to deal more damage
SYNOPSIS
cast 'necromancers guile'
DESCRIPTION
This spell exerts its necromantic attraction on any corpses animated by
reanimation, mass animate dead or animate dead, causing those corpses to deal
additional damage and survive longer in combat. There may be additional
functionality contained within this spell's power, but as of yet any further
necromantic bonuses are speculative.
SEE ALSO
Recurrent Reanimation, Mass Animate Dead, Animate Dead, Reanimation
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