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HEAL
Alteration School Target: Defensive (Character) Complexity Rating: 55% Difficult Classes Allowed: Priest, Shaman Spell Point Requirements: Casting this spell will take at least 78 sp and at most 187 sp.
NAME
heal - cures damage sustained by the target
SYNOPSIS
cast heal <target>
DESCRIPTION
This spell calls upon one of the Powers to remedy the wounds and injuries
suffered by the target. The spell will be less effective if cast during
battle, since concentration is much more difficult. Heal is definitely
one of the most powerful and useful spells available to the cleric.
SEE ALSO
Cure Light, Cure Serious, Cure Critical
heal - cures damage sustained by the target
SYNOPSIS
cast heal <target>
DESCRIPTION
This spell calls upon one of the Powers to remedy the wounds and injuries
suffered by the target. The spell will be less effective if cast during
battle, since concentration is much more difficult. Heal is definitely
one of the most powerful and useful spells available to the cleric.
SEE ALSO
Cure Light, Cure Serious, Cure Critical
Comments
(1)
This is the most powerful priest/shaman heal spell but it has a four second casting time, while a combat round is three seconds, meaning you can't fit it between rounds without a Spell Delivery amulet (see Donations page) or a somewhat rare item available to high level players. Cure critical (three second spell) is your best bet if those items are out of your reach.
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