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HALF-ELF
Half-Elves are the result of a cross-breeding between a Human and an Elf,
the only interracial pairing that can successfully produce offspring.
Half-Elves possess the strength of a Human and the agility of an Elf, and
fall somewhere between the two in height and weight. They are readily
accepted in either Elven or Human society, but because of their unusual
heritage Half-Elves are unable to reproduce.
While they can see in the dark and resist magical control like their Elven
ancestors, Half-Elves also inherit Human versatility and can be trained in
most classes. They seem to regenerate faster and are less likely to get
sick than either Elves or Humans, most likely because of their genetic
diversity.
Half-elves' racial ability is to be able to innately determine when they are
in a wooded area, and to have a 30% chance per tick to cure their own poison
while in the woods.
Half-Elves may choose from the following classes:
Wizard Priest Rogue Barbarian Paladin
Ranger Psionic Monk Druid Bard
Knave Valkyrie (if female) Cavalier (if male)
There are limits on how much any attribute or vital
statistic can be trained by half-elves:
Hit Points: 1900 Spell Power: 2150 Stamina: 1900
Strength: 19 Knowledge: 19 Wisdom: 19
Agility: 20 Vitality: 19 Luck: 19
Courage: 20 Sanity: 20 Personality: 19
the only interracial pairing that can successfully produce offspring.
Half-Elves possess the strength of a Human and the agility of an Elf, and
fall somewhere between the two in height and weight. They are readily
accepted in either Elven or Human society, but because of their unusual
heritage Half-Elves are unable to reproduce.
While they can see in the dark and resist magical control like their Elven
ancestors, Half-Elves also inherit Human versatility and can be trained in
most classes. They seem to regenerate faster and are less likely to get
sick than either Elves or Humans, most likely because of their genetic
diversity.
Half-elves' racial ability is to be able to innately determine when they are
in a wooded area, and to have a 30% chance per tick to cure their own poison
while in the woods.
Half-Elves may choose from the following classes:
Wizard Priest Rogue Barbarian Paladin
Ranger Psionic Monk Druid Bard
Knave Valkyrie (if female) Cavalier (if male)
There are limits on how much any attribute or vital
statistic can be trained by half-elves:
Hit Points: 1900 Spell Power: 2150 Stamina: 1900
Strength: 19 Knowledge: 19 Wisdom: 19
Agility: 20 Vitality: 19 Luck: 19
Courage: 20 Sanity: 20 Personality: 19
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