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GLARE OF THE CROCODILE
Necromancy School Target: Offensive (Character) Complexity Rating: 47% Somewhat Difficult Classes Allowed: None Spell Point Requirements: Casting this spell will take at least 69 sp and at most 167 sp.
NAME
glare of the crocodile - casts a target beneath the crocodile's glare,
unnerving them and reducing their damage dealt
SYNOPSIS
cast 'glare of the crocodile' [<victim>]
DESCRIPTION
Taking advantage of the crocodile's aspect, an adventurer may behold a victim
with the crocodile's glare, unnerving them to the point of their fighting
capabilities being reduced. The amount of damage reduced is correlated to the
caster's level, and the damage and duration can be halved with necromantic
resistance.
REQUIREMENTS
* Casting this spell requires the use of 1 air reagent and 1 water reagent.
* In order to practice this invocation you must have achieved at least
47% Spell Complexity Comprehension.
glare of the crocodile - casts a target beneath the crocodile's glare,
unnerving them and reducing their damage dealt
SYNOPSIS
cast 'glare of the crocodile' [<victim>]
DESCRIPTION
Taking advantage of the crocodile's aspect, an adventurer may behold a victim
with the crocodile's glare, unnerving them to the point of their fighting
capabilities being reduced. The amount of damage reduced is correlated to the
caster's level, and the damage and duration can be halved with necromantic
resistance.
REQUIREMENTS
* Casting this spell requires the use of 1 air reagent and 1 water reagent.
* In order to practice this invocation you must have achieved at least
47% Spell Complexity Comprehension.
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