Help System
EQUIPMENT
NAME
equipment - lists the items you are currently wearing and total AR
SYNOPSIS
equipment
DESCRIPTION
This command lists the items in your inventory that you are currently
wearing, and their locations on your body. You will also see:
* a list of body locations and the Armor Resistance (AR)
values for each.
* the amount of damage points (hit points) you can inflict with your
currently-equipped weapon (or your hand to hand combat damage)
* your chance to hit a general target (accuracy percentage); please
note that this does not include dynamic accuracy modifications,
such as those from martial arts or archery arrow accuracy, but it
does include modifications from being mounted (riding proficiency),
special affects (those that show up when you type 'affects' while
using the 'detect magic' spell), and accuracy modifications due to
your character being blind and/or having the 'blind fighting' skill
SEE ALSO
Equip, Unequip, Armor Resistance, Ar, Inventory, Materials, Accuracy, Vital Statistics, Martial Arts, Archery, Blindness, Detect Magic, Affects, Blind Fighting
equipment - lists the items you are currently wearing and total AR
SYNOPSIS
equipment
DESCRIPTION
This command lists the items in your inventory that you are currently
wearing, and their locations on your body. You will also see:
* a list of body locations and the Armor Resistance (AR)
values for each.
* the amount of damage points (hit points) you can inflict with your
currently-equipped weapon (or your hand to hand combat damage)
* your chance to hit a general target (accuracy percentage); please
note that this does not include dynamic accuracy modifications,
such as those from martial arts or archery arrow accuracy, but it
does include modifications from being mounted (riding proficiency),
special affects (those that show up when you type 'affects' while
using the 'detect magic' spell), and accuracy modifications due to
your character being blind and/or having the 'blind fighting' skill
SEE ALSO
Equip, Unequip, Armor Resistance, Ar, Inventory, Materials, Accuracy, Vital Statistics, Martial Arts, Archery, Blindness, Detect Magic, Affects, Blind Fighting
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