Help System
ELF
Elves are slightly shorter than humans, and have a much lighter build.
They lack the strength and stamina of the larger races, but are far more
agile, both in body and mind. Elves tend to make their homes deep within
secluded forests, but always remain in touch with the world around them.
The easiest way to recognize an elf is by their pointy ears.
Because of their affinity with nature, Elves posses the ability to blend
in with their surroundings, can see in the dark, and are difficult to
control through magic. They tend to have strong morals, and can
instinctively sense evil creatures. While their intelligence allows them
to pursue almost any type of magical or religious training they desire,
Elves are limited in their choices of other vocations.
Elves' racial ability is to be able to innately determine when they are in a
wooded area, and to deal 15% more damage with spells while in the woods.
Elves may choose from the following classes:
Wizard Priest Ranger Psionic Monk
Druid Bard Paladin Knave Cavalier (if male)
Valkyrie (if female)
There are limits on how much any attribute or vital
statistic can be trained by elves:
Hit Points: 1750 Spell Power: 2500 Stamina: 1750
Strength: 17 Knowledge: 21 Wisdom: 21
Agility: 21 Vitality: 17 Luck: 20
Courage: 18 Sanity: 23 Personality: 20
They lack the strength and stamina of the larger races, but are far more
agile, both in body and mind. Elves tend to make their homes deep within
secluded forests, but always remain in touch with the world around them.
The easiest way to recognize an elf is by their pointy ears.
Because of their affinity with nature, Elves posses the ability to blend
in with their surroundings, can see in the dark, and are difficult to
control through magic. They tend to have strong morals, and can
instinctively sense evil creatures. While their intelligence allows them
to pursue almost any type of magical or religious training they desire,
Elves are limited in their choices of other vocations.
Elves' racial ability is to be able to innately determine when they are in a
wooded area, and to deal 15% more damage with spells while in the woods.
Elves may choose from the following classes:
Wizard Priest Ranger Psionic Monk
Druid Bard Paladin Knave Cavalier (if male)
Valkyrie (if female)
There are limits on how much any attribute or vital
statistic can be trained by elves:
Hit Points: 1750 Spell Power: 2500 Stamina: 1750
Strength: 17 Knowledge: 21 Wisdom: 21
Agility: 21 Vitality: 17 Luck: 20
Courage: 18 Sanity: 23 Personality: 20
Comments
(0)
You must be logged in to post a comment. Please register if you do not have an account yet.


Help Entry




