Character Races

  • Drow
  • Dracon
  • Sidhe
  • Fey
  • Halfling
  • Dwarf
  • Gnome
  • Elf
  • Half-Elf
  • Human
  • Ogre
  • Minotaur
  • Sahuagin

Ogre

Ogre

Ogres are the largest and strongest of the races, averaging over seven feet in height. They resemble enormous humans, but tend to be almost hairless. While Ogres often organize into tightly-knit communities, they tend not to interact much with the other races. Their cities are usually located in mountainous or hilly areas, and their buildings are made from stones so large that no other people would be able to move them.

Because of their massive size and strength, Ogres make excellent fighters, and they are always greatly feared by their enemies. Their thick skins provide them a bonus to their armor resistance which increases as they gain in experience and makes them resistant to extreme heat and cold. They also tend to be a bit dull-witted and thus somewhat open to mental attacks. Their lack of intellect also prevents Ogres from using magic very well, and their massive size makes them ineffective as thieves.

Roleplaying an Ogre

Bonedrinker was thrown out of his village at a young age because he was especially strong and especially dim-witted. It wasn't until he stumbled south to the city of Tellerium that he would find his true calling. There, he trained in the ways of barbarity, crushing many with his heavy axe. While always welcome in a battle, it was those times of peace that all the citizens were truly weary of. Unaccustomed to a large city with thousands of inhabitants, Bonedrinker was always uncomfortable and out of place. In the city, some of the people didn't fear him. Some of them even respected him. Everything was smaller though. And there were so many things that Bonderinker didn't understand.

Eventually, his instructors, no doubt sick of his size and trouble, would send the young ogre across the ocean to the continent of Sepharia where he would learn to rely on his strength to support himself. It took several years to repair the damage to Tellerium's doors, streets and buildings after Bonedrinker moved on. Eventually mothers would let their children go play in the streets, only worrying when they heard Bonedrinker was returning for a visit while on an errand from Lord Agrippa.

Ogres are big. This is, of course, common knowledge - but it's also important. Any Ogre walking the streets of Rune is going to be noticed immediately for their size. People will gawk, children will point. Maybe your Ogre is brash and loves the attention, whereas they could also be quite shy and just wish everyone would ignore them. How your ogre reacts to this simple task gives you a good start towards building your character. Class path also helps here, as Ogre adventurers do things that are not commonplace for everyday Ogres.

Like the Dwarves, Ogres have a lacking in the mental capacity area - but have the ability to do complicated magic as a wizard. It is then part of building your character to explain how this is possible. Also - it's pretty hard for something 7ft tall to sneak up on a Halfling - but it happens. This simple act could provide many a comic roleplay situation.