Character Races

  • Drow
  • Dracon
  • Sidhe
  • Fey
  • Halfling
  • Dwarf
  • Gnome
  • Elf
  • Half-Elf
  • Human
  • Ogre
  • Minotaur
  • Sahuagin



Gnomes have been the enemies of Dwarves for many centuries. The two races are descended from a common ancestor, and the conflict between them originally arose when the Gnomes wished to focus on mechanical innovation rather than subterranean exploration. They found that their interests corresponded closely with those of the Humans, and left the Dwarven cities to live with humankind. As there has been increased interaction between the races, Gnomes have gradually learned to become more tolerant of their distant cousins.

While Gnomes are much shorter than Humans, their wiry forms are more strong and durable. They have an incredible ability to regenerate, and are resistant to poison, disease, and magical attacks. Their intelligence and quickness make them well-suited for many different professions, although they are not as skilled in fighting as some of the other races.

Roleplaying a Gnome

From an early age, Toadpocket had a unique mechanical mind. She started making small trinkets at first, simple moving machines. As she got older, her inventions get more and more complex. She failed to receive the recognition she expected as an inventor. She would claim that her village would not accept her as an inventor because she was a woman. The truth is that her inventions had a tendency to do physical harm or operate as some tool of malice. As a result, Toadpocket started learning magic to help with her tinkering.

The only way to better her inventions was to infuse them with magic. Needing various natural resources for her inventions, Toadpocket relocated her workshop to the continent of Avros, where she could find a desolate area to not be bothered. Being a gnome, Toadpocket took to being on her own fairly easily. Every once in a while, she would venture into Tellerium, the nearest town, and look very out of place as a small mage walking through the immense city searching for house hold items or parts for her machines.

Gnomes, like Halflings, are not the largest of creatures - but make up for it with being incredibly resilient. They are able to resist magical attacks, as well as poison and disease. They also have a wide array of classes to choose from. They are only unable to train in the ways of the Cavalier and the Priest. Gnomes are not normally the most social creatures, having come from the underground to work closer to the humans - and farther away from their genetic cousin the Dwarves, whom they weren't really fond of. Over time, though, Gnomes have learned to put aside those differences - at least in polite conversation.